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Payload encryption - Go SDK

Temporal's security model is designed around client-side encryption of Payloads. A client may encrypt Payloads before sending them to the server, and decrypt them after receiving them from the server. This provides a high degree of confidentiality because the Temporal Server itself has absolutely no knowledge of the actual data. It also gives implementers more power and more freedom regarding which client is able to read which data. Implementers can control access with keys, algorithms, or other security measures.

A Temporal developer adds client-side encryption of Payloads by providing a Custom Payload Codec to its Client. Depending on business needs, a complete implementation of Payload Encryption may involve selecting appropriate encryption algorithms, managing encryption keys, restricting a subset of their users from viewing payload output, or a combination of these.

The server itself never adds encryption over Payloads. Therefore, unless client-side encryption is implemented, Payload data will be persisted in non-encrypted form to the data store, and any Client that can make requests to a Temporal namespace (including the Temporal UI and CLI) will be able to read Payloads contained in Workflows. When working with sensitive data, you should always implement Payload encryption.

Use a custom Payload Codec

Step 1: Create a custom Payload Codec

Create a custom PayloadCodec implementation and define your encryption/compression and decryption/decompression logic in the Encode and Decode functions.

The Payload Codec converts bytes to bytes. It must be used in an instance of CodecDataConverter that wraps a Data Converter to do the Payload conversions, and applies the custom encoding and decoding in PayloadCodec to the converted Payloads.

The following example from the Data Converter sample shows how to create a custom NewCodecDataConverter that wraps an instance of a Data Converter with a custom PayloadCodec.

// Create an instance of Data Converter with your codec.
var DataConverter = converter.NewCodecDataConverter(
converter.GetDefaultDataConverter(),
NewPayloadCodec(),
)
//...
// Create an instance of PayloadCodec.
func NewPayloadCodec() converter.PayloadCodec {
return &Codec{}
}

Implement your encryption/compression logic in the Encode function and the decryption/decompression logic in the Decode function in your custom PayloadCodec, as shown in the following example.

// Codec implements converter.PayloadEncoder for snappy compression.
type Codec struct{}

// Encode implements converter.PayloadCodec.Encode.
func (Codec) Encode(payloads []*commonpb.Payload) ([]*commonpb.Payload, error) {
result := make([]*commonpb.Payload, len(payloads))
for i, p := range payloads {
// Marshal proto
origBytes, err := p.Marshal()
if err != nil {
return payloads, err
}
// Compress
b := snappy.Encode(nil, origBytes)
result[i] = &commonpb.Payload{
Metadata: map[string][]byte{converter.MetadataEncoding: []byte("binary/snappy")},
Data: b,
}
}

return result, nil
}

// Decode implements converter.PayloadCodec.Decode.
func (Codec) Decode(payloads []*commonpb.Payload) ([]*commonpb.Payload, error) {
result := make([]*commonpb.Payload, len(payloads))
for i, p := range payloads {
// Decode only if it's our encoding
if string(p.Metadata[converter.MetadataEncoding]) != "binary/snappy" {
result[i] = p
continue
}
// Uncompress
b, err := snappy.Decode(nil, p.Data)
if err != nil {
return payloads, err
}
// Unmarshal proto
result[i] = &commonpb.Payload{}
err = result[i].Unmarshal(b)
if err != nil {
return payloads, err
}
}

return result, nil
}

Step 2: Set Data Converter to use custom Payload Codec.

Set your custom PayloadCodec with an instance of DataConverter in your Dial client options that you use to create the client.

The following example shows how to set your custom Data Converter from a package called mycodecpackage.

//...
c, err := client.Dial(client.Options{
// Set DataConverter here to ensure that Workflow inputs and results are
// encoded as required.
DataConverter: mycodecpackage.DataConverter,
})
//...
  • Data encoding is performed by the client using the converters and codecs provided by Temporal or your custom implementation when passing input to the Temporal Cluster. For example, plain text input is usually serialized into a JSON object, and can then be compressed or encrypted.
  • Data decoding may be performed by your application logic during your Workflows or Activities as necessary, but decoded Workflow results are never persisted back to the Temporal Cluster. Instead, they are stored encoded on the Cluster, and you need to provide an additional parameter when using the temporal workflow show command or when browsing the Web UI to view output.

For reference, see the Encryption sample.

Using a Codec Server

A Codec Server is an HTTP server that uses your custom Codec logic to decode your data remotely. The Codec Server is independent of the Temporal Cluster and decodes your encrypted payloads through predefined endpoints. You create, operate, and manage access to your Codec Server in your own environment. The Temporal CLI and the Web UI in turn provide built-in hooks to call the Codec Server to decode encrypted payloads on demand. Refer to the Codec Server documentation for information on how to design and deploy a Codec Server.

For reference, see the Codec server sample.